[Guild Wars 2] The Dragon`s ReachThe Elder Scrolls Online -  BoB` page

[Guild Wars 2] The Dragon`s Reach

Mordremoth`s corruptive power is spreading. The lethal vine attacks on Concordia and Fort Salma are not the extent of the dragon`s danger. Now the threat is making itself felt in the far reaches of Ascalon.

The Elder Scrolls Online - BoB` page

Today we launched our TESO modules, including a fully customized TESO index (with embedded twitter, news feeds, FAQ, useful links and a game Info panel) a TESO news category, download section, media gallery (images and video section) and forum.
Monday 03 October 2011 - 10:20

Guild Wars 2 Pledged Not to Sell Anything Evil in Cash Shop

Source: click here

ArenaNet promissed to never sell Guild Wars 2 players anything "evil" in the micro-transaction cash shop. And by "evil", the developer means anything that could make a character more powerful.

Colin Johanson, lead content designer, Guild Wars 2 wrote ...

Correct, there is a cash shop that we run for the game. One really important thing to note is, we don't ever sell anything in there that makes your character more powerful. That's really important to us.

We like to do the - Is it Evil? test. Every micro-transaction that we do in the game, we have everyone in the company look at it and say Is it Evil? Is it really something we should be selling?

Generally, the stuff in our store is purely cosmetic; it's bonus stuff, it's extra stuff you can get if you want to, but it's not stuff you have to buy to play the game.
Guild Wars 1 famously carried no monthly subscription at a time when they were rife. Money was recouped through sales of the game and its expansions and, later, through the micro-transaction cash shop.

If people want to support our company and want to purchase that stuff, there will be more options for them to do so.


But Guild Wars 1 was a much smaller project made by far less people. Guild Wars 2 has the salaries of hundreds to pay, as development approaches a fifth year. Recouping the costs associated with Guild Wars 2 will be harder.

Colin Johanson wrote ...
We not just hope, we believe a lot more people will play Guild Wars 2 than they did Guild Wars 1, and we think that that will offset a lot of the development costs in itself.

We certainly are putting a lot more work into having more things available in our online store. The Guild Wars 1 store worked for us, it's been there the whole time, but it didn't have a ton of stuff in it. The Guild Wars 2 store we're working on having more stuff for you to pick from to buy.

If people want to support our company and want to purchase that stuff, there will be more options for them to do so. And it's totally up to them.

We anticipate that that will help us, too.

  • printer friendly
  • create pdf of this news item

Welcome Guest

Username:

Password:


Remember me

[ ]
[ ]
[ ]
User Colour Key:
Member
Donator
Officer
Prospect
Recruit
Render time: 0.8437 sec, 0.3028 of that for queries. DB queries: 39. Memory Usage: 2,888kB