[Guild Wars 2] The Dragon`s ReachThe Elder Scrolls Online -  BoB` page

[Guild Wars 2] The Dragon`s Reach

Mordremoth`s corruptive power is spreading. The lethal vine attacks on Concordia and Fort Salma are not the extent of the dragon`s danger. Now the threat is making itself felt in the far reaches of Ascalon.

The Elder Scrolls Online - BoB` page

Today we launched our TESO modules, including a fully customized TESO index (with embedded twitter, news feeds, FAQ, useful links and a game Info panel) a TESO news category, download section, media gallery (images and video section) and forum.

News - Category 'Community Articles'

Guild Wars 2 - Beta Weekend Event 3 Confirmed: July 20-22 (2012)

Wednesday 27 June 2012 - 17:51
That's right folks if you still had any doubts, now we can safely say that we will have at least 1 more beta weekend event on July 20-22

Guild Wars 2 Reddit AMA (06.06.2012) Summary

Thursday 07 June 2012 - 09:32
Here's a more easy to read version that sums up everything they mentioned during the AMA. Let me know if there are any mistakes or anything is missing!

[Massively] Eric Flannum talks Guild Wars 2 beta changes

Wednesday 06 June 2012 - 08:07
Lead Game Designer Eric Flannum took the time to answer a few questions regarding the changes in the upcoming beta.

[PCGAMER] Guild Wars 2′s Gendarran Fields has centaurs, pirates, zombies, and filthy lying apple vendors

Friday 01 June 2012 - 20:56
An assertion of small videos from latest closed beta test, with commentaries.

[MMOREVIEWS.COM] Exclusive interview with Eric Flannum

Monday 28 May 2012 - 15:45
mmoreviews.com interviewed Eric Flannum the Lead Game Designer at ArenaNet, about Guild wars 2. He speaks about WvW, PvP, PvE and Game mechanics, so don’t miss it!

[VENTUREBEAT] ArenaNet president discusses careful monetization of Guild Wars 2, the least greedy Western MMO

Tuesday 22 May 2012 - 10:33
The original Guild Wars turned the MMO subscription model on its head in 2005. Up until that point, the standard practice across all massively multiplayer online games (such as EverQuest, Lineage II, Final Fantasy XI, and World of Warcraft ...

[PCGAMER] Guild Wars 2 wants you to play with friends

Wednesday 09 May 2012 - 13:52
MMOs often make it too darn hard to play with your friends–a ridiculous state of affairs for the most social genre in all of gamingdom. We followed up with Lead Game Designer Eric Flannum to find out more.

[KillTenRats] Fast Banking and Faster Markets

Thursday 03 May 2012 - 12:34
Two of the best features of Guild Wars 2 seems to be also one of the least discussed following the beta weekend event. They are the bank and the trading post.

[GUILDWARS2HUB] Profession Pondering

Wednesday 02 May 2012 - 15:46
What has surprised me coming out of last weekend’s Guild Wars 2 Beta event is that I now find myself undecided, even after several phases and countless hours. Unlike in other MMOG’s where you can categorically define yourself as having a ranged ...

[PCGAMER] Guild Wars 2 designer talks post-launch content and getting the community to play together

Monday 30 April 2012 - 12:49
As thousands of players are currently discovering in the beta, Guild Wars 2′s content isn’t structured like other MMOs. Rather than following every quest chain to its conclusion before moving to the next zone, you’re encouraged to wander and see ...
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