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  • Light Shaders Glitching
    Matt Anderson.2630 said: Hi there, if anyone checks back on this thread, are you using any special command line arguments when launching Guild Wars 2?

    Thanks!

  • Lighting Issues Game Update 4/18
    Matt Anderson.2630 said: Sorry if my previous post was unclear. There are several issues being discussed and most are bugs, not features.

    In the screenshot you posted, though, I do not see blocky shadow artifacts, missing lights, or excessive darkness.

    The only thing that jumps out at me, compared to other maps, is the use of color grading in that area. I'll attach an image of the effect on and off to show what I'm talking about. The color grading is responsible for increasing saturation and darkening up the shadows. So, darks are darker in some cases, but not due to missing lights or broken shadows.

    Does this sound like what you find amiss? Or is there something else that I am not picking up?

    Thanks!

  • Lighting Issues Game Update 4/18
    Matt Anderson.2630 said: Hi all. Would like to post a quick update.

    There appear to be several distinct issues being discussed in this thread.

    1) Issues related to new-ish hardware and shadows, like the 1080 cards. I believe this was fixed, broken again while attempting to make the fix more general, and will be sorted out soon. Thank you for your patience.

    2) Issues related to lights blinking on/off based on camera angle.

    Examples of players seeing this issue:

    It sounds like this only occurs when a particular render setting is active, usually set via a command line option. This is why the problem goes away for some players when launching the game directly instead of using a favored shortcut. If so, what you are seeing is the game in ‘forwardrenderer' mode. (It is also a compatibility setting when particular hardware features are not available).

    By default Guild Wars 2 uses a variant of deferred rendering. Roughly, this separates the complexity of mate...

  • News articles on site incorrect CSS
    Pat Cavit.9234 said: That isn't a rule within the CSS we are serving up.

    You may want to try the page without an extensions loaded, it seems like one might be injecting CSS & breaking the page for you.

  • Game Update Notes - May 16, 2017
    Mark Katzbach.9084 said: Bug Fixes:

    Fixed an issue that could cause the Zaishen War Paint Kit to not award dyes in certain areas of the game.
    Fixed an issue that caused the Unbound Magic Harvesting Blast and Unbound Magic Mining Beam to fail underwater.


  • PvP - Wrong Game Result
    Lawton Campbell.8517 said: …huh.

    I've raised the issue with the PvP team; they agree that the scores are swapped (but the results are correct). In the meanwhile, I'm going to add some code to the API frontend that tries to swap the scores back if it thinks they're reversed.

  • Community Showcase Live Archives
    Gaile Gray.6029 said: May 2017 Episode

    Special Guest: Clayton Kisko, Open World Designer for XP2

    Eye of Elysia
    Songspinner
    Kaendus
    Pickles ‘n' Art
    Julia Eimhin
    Mirkwood Trash
    The Designs
    Funnynel42
    volatilefortune
    Clockwork Unicorn
    Thedis Time
    Ravel
    SnowHawk
    Buizilla
    Nicole Cadet
    Juimon Illustration
    Mannathekasha
    Rustage
    Pulled Rose Petals
    Jedi Kimmy
    Spirit Knife
    Smay Cosplay
    Ravynkage
    Tomadishe
    Joyce Moenen
    Lin Pan
    JazzyLaw
    Eviru
    Prince Spruce
    Grey Catfish
    Kimchicuppanoodle
    Aftertouchs
    Yubriamarkesart
    Federica D'Angella
    Dejalasgalletas

    And callouts for:

    DakotaCoty – popular guides and hints in this sub-forum
    Aikijin X – pontage videos and build info, also in this sub-forum
    Pink Alp Bananas – celebrating their 2nd anniversary creating fun Guild Wars 2 comics. Find their...

  • Suggestion for pvp seasons and badges
    Lawton Campbell.8517 said: Ah, okay, that makes sense.

    I actually don't recall the details. Is it only season 4 that has the rating, or do earlier seasons also have it? I think we've always tracked an internal MMR for matchmaking, but it wasn't exposed via API until we started displaying the value in-game. The current implementation will emit a rating/decay value if it exists in the backend server, so I guess those old previously internal MMRs are visible.

    I'll add a note to the docs.

  • Guild Consumables/Decorations
    Lawton Campbell.8517 said: I'll have to look into adding that; I'm not entirely sure how placed decorations are stored, will have to look into that. I've opened a tracking issue for it in the meanwhile.

  • Missing Build Error
    Ben Phongluangtham.1065 said: This issue is now resolved.

  • Game Update Notes - May 16, 2017
    Mark Katzbach.9084 said: Bug Fix:

    PvP: Fixed a bug in which the missing-items warning would always appear for elementalist and engineer, preventing them from joining parties in Ranked arenas.


  • Toga Party for MS - Official Thread
    Gaile Gray.6029 said: I join Silvatar in thanking everyone for their leadership, participation, and donations to such a meaningful project. It's a proud moment for the GW2 team to see players make such great and worthy efforts within our game world.

  • Suggestion for pvp seasons and badges
    Lawton Campbell.8517 said: Huh, the decay value should be in there; I'll try to get that fixed. Tracking issue.

  • PvP - Wrong Game Result
    Lawton Campbell.8517 said: Does the API data differ from what's displayed in the small match history bit in-game PvP panel?

  • Outage indicator
    Lawton Campbell.8517 said: I… I should add that in today.

  • Home Instance Cats Value
    Lawton Campbell.8517 said: There isn't really much to expose; the cats endpoint works with a set of hardcoded name/id pairs. There isn't any structured data that could be reasonably be provided.

    If an endpoint that just lists all the name/id pairs meets your needs, I'll go ahead and add it. It should be noted that it'll be a week or so out-of-date when new cats come out since I usually forget.

    EDIT: Tracking issue.

  • Missing Build Error
    Ben Phongluangtham.1065 said: We're still working on getting a fix out. In the mean-time, we think we have a work around. If the person with the false “incomplete build” message is the one to initiate the queue, you should be able to get in with your friends. Unless one of them also has the bug.

  • Suggestion for pvp seasons and badges
    Lawton Campbell.8517 said: I don't have enough coffee in me yet to think, but this seems reasonable. I've opened a tracking issue for it.

  • Lighting Issues Game Update 4/18
    Ester Sauter.7694 said: Hey everyone!

    Thank you so much for all of your responses. The graphics team is investigating the different issues with the different cards. It isn't a fast process so we appreciate your patience!

  • Game Update Notes - May 16, 2017
    Mark Katzbach.9084 said: Bug Fixes:

    Fixed a server crash.
    In the Heart of the Volcano instance, when playing in a party, characters will now correctly be teleported off the barrier if they land in the center or die before hitting the barrier.
    Arcane Power: The number of stacks this ability applies has been reduced from 5 to 4.
    Elemental Surge: The duration of burning this ability applies has been reduced from 5 seconds to 4 seconds.
    Epidemic: Fixed a bug that caused conditions to not transfer on the fifth missile. The missiles fired from this ability will now pierce targets already struck by the skill. Removed the new functionality that caused condition durations to affect newly transferred conditions.
    Increased the respawn time on several centaur spawns in Lake Doric.


  • Frost Gun Disabled April 17, 2017
    Gaile Gray.6029 said: Thank you for your patience while we addressed this issue. The Frost Gun has been re-enabled.

  • API achievement points differ to ingame value
    Lawton Campbell.8517 said: Color me totally confused

  • In China, don't have gw2 Chinese Wiki
    Gaile Gray.6029 said: As others have pointed out, Guild Wars 2 wikis are created and maintained by the player community. While we offer a site on which to house them, the work is done by volunteers from within the community.

    Please work with the Chinese-language community to see if they will help create and maintain a wiki.

  • Flashpoint Achievement Ids
    Lawton Campbell.8517 said: Phew, glad this was something simple. There's at least a couple lurking bugs in the API's achievement bits and I was fearing for the worst!

  • Game Update Notes - May 16, 2017
    Mark Katzbach.9084 said: Bug Fixes:

    Skull Grinder: The blast finisher delivered by this attack has been removed, as indicated in the original release note.
    Infusing Terror (Reaper Shroud): Updated the skill fact to properly indicate a 20% damage reduction rather than 33%.
    Tainted Shackles: Updated the skill fact to correctly indicate that this skill applies 5 seconds of Revealed when hitting an enemy.
    Spear of Justice: Updated the skill fact to correctly indicate that this skill applies 6 seconds of Revealed.
    Alchemical Tinctures: This trait now functions with Toss Elixir X.
    Elemental Surge: When used with Arcane Power, this trait now considers the caster of the ability as the source when dealing conditions and will apply them based on the caster’s current attunement.
    Heart of the Volcano instance:
    Chimney barriers now apply significantly less burning to players.
    Killing the bosses at the same time no longer results in the strange timing or overlap of VO....

  • Please, a clear statement re: AFK farming.
    Gaile Gray.6029 said: We seem to have several pages of “debate” about a policy that's already been addressed and explained in detail. At the core, the points being raised (repeatedly, by some) in this year-old thread may actually come down to an argument about someone's account suspension related to AFK farming. If that's the case, take it up with Support. We won't entertain discussions, debates, or arguments — hypothetical or otherwise — about decisions made by Customer Support.

  • Flashpoint Achievement Ids
    Lawton Campbell.8517 said: So, two bits.

    Daily achievements (well, all non-permanent achievements) don't currently show up in /v2/account/achievements. There's an open issue for this but I'm not sure when I'll have time to implement it.

    Using the ?ids parameter basically just returns a subset of all the account's achievements — it won't return anything that isn't available when no parameters are provided. If the achievement ids don't show up via just /v2/account/achievements, the API doesn't think you have them.

    Given the Flashpoint achievements are all permanent, it's not clear to me why the API wouldn't return them (unless you have no progress towards them?). Could you PM me the API key you're using? I'd like to take a look and see if I can figure out what's going on.

  • Missing Build Error
    Ben Phongluangtham.1065 said: Thanks for the extra info, folks.

  • Missing Build Error
    Ben Phongluangtham.1065 said: We're investigating this bug. From what I've seen on our end (on my ele), I can still queue for matches. I can just ignore the warning and queue.

    Is this not the case for you?

  • Lighting Issues Game Update 4/18
    Dara Potocska.8196 said: Hey friends! The investigation is still ongoing. Thank you for your patience and for continuing to provide all this information for the investigations!

  • Game Update Notes - May 16, 2017
    Mark Katzbach.9084 said: Bug Fixes:

    Fixed an issue that was causing legendary armor to display in combat mode on the Character Select screen.
    Fixed an issue that was preventing legendary armor from animating in the wardrobe and preview screens.

    Skills:

    Fixed a bug that prevented some traits from correctly applying conditions to world bosses.
    Fixed a bug in which certain leap finishers would apply conditions for longer than intended.
    Epidemic: Fixed a bug that allowed this skill to affect allies.
    Healing Turret: Fixed a bug that allowed this skill to display the regeneration radius to enemies.
    Turrets: Added a 0.5-second recharge delay to detonate-turret skills, when a turret is first placed, in order to prevent accidental detonation.

    05/16/2017 – Late Notes
    Legendary Armor

    Medium and light armor now has fully covered asura toes, in and out of combat.
    Fixed an issue with chest-piece sizing on asura and sylvari females....

  • A 2 year anniversary of a GW2 comic
    Gaile Gray.6029 said: Oh Mysha! So glad you shared those. I really love what you create! <3

    I'm going to do a simple call-out about the anniversary on this month's CSL, and plumb those riches for the future. Is that ok with you?

  • PvP Crash Issue - May 16, 2017
    Gaile Gray.6029 said: The crash issue has been corrected.

  • Game Update Notes - May 16, 2017
    Regina Buenaobra.6193 said: Bug Fix:

    Fixed a server crash that occurred at the end of ranked PvP matches.


  • The Wayfarer’s Henge Backpack Disabled – May 10, 2017
    Gaile Gray.6029 said: Thank you for your patience while we addressed this issue. The content has been re-enabled.

  • PvP Crash Issue - May 16, 2017
    Gaile Gray.6029 said: Hey all,

    There's a crash issue currently happening in PvP. The team is aware of this issue and is working on a fix that should correct this within the next few hours.

  • Getting kicked in PvP matches since update
    Ben Phongluangtham.1065 said: We're aware of the problems and are working on a resolution.

  • Game Update Notes - May 16, 2017
    Mark Katzbach.9084 said: 05/16/2017 – May 16th Release Notes
    Living World

    Moved the Koda's Blessing achievement from the A Crack in the Ice achievement category into the Rare Collections category.
    Fixed a bug that caused the bonus from Superior Sigils of Bounty to be removed when weapon swapping.
    Resurrecting at a checkpoint after the end of the final cinematic in the “Heart of the Volcano” instance will no longer revive players in midair.

    General

    Newly created accounts must wait 72 hours before gems-to-gold transactions can be completed on the currency exchange.

    Raids

    Refined Envoy armor crafting recipes are now account bound.
    Acquiring a piece of Refined Envoy armor now unlocks the skin for the corresponding Experimental Envoy armor piece.
    Legendary armor pieces are no longer salvageable.

    Items

    Added several cooking recipes to the rotation of the Pact Supply Network.

    Profession Skills
    In ...

  • Kessex Hills Floating Castle
    Gaile Gray.6029 said: It is not a GM island.

  • CSL: Wednesday, May 17!!
    Gaile Gray.6029 said: Stop on by and meet Clayton Kisko, an open world designer on that mysterious project: Guild Wars 2 Expansion Pack 2!

    We have music, videos, art, and more art. Join us!

    Noon Pacific Time – Wednesday May 17th – GW2 Twitch Channel

  • GW2 - The Complete Season 1 Movie!
    Gaile Gray.6029 said: As folks are starting to think more and more about Expansion Pack 2, it seems a good time to remind them about this fine movie, which encapsulates all of Season 1 very well indeed.

    Thanks to everyone who was involved in its production — ya done good, guys!

  • Art stuff things
    Gaile Gray.6029 said: Best of luck with the computer repairs, Ravel, and thanks for the info about Su.

  • Legendary Armor Backpiece Attach Point
    Paul Ella.2037 said: Thank you to everyone who participated in this discussion. I think we have a clear indication in which direction we need to proceed.

    Cheers

    -p

  • not enough carrots
    Ben Phongluangtham.1065 said: I can't say I wasn't tempted…

  • Charr headshot.
    Gaile Gray.6029 said: These are flatout wonderful! <3

    Edit: I keep looking, but it's hard to find a favorite, they're all so good!

  • A 2 year anniversary of a GW2 comic
    Gaile Gray.6029 said: Oh my gosh, love that! I've loved Pink Alp Bananas' work forever! I think I'll do a call-out on CSL in May, but I can't share any images unless they hint hint share a few here on the forums so I have permission.

  • Dakota's Tips - Chronological order..
    Gaile Gray.6029 said: These are helpful! I hope you'll continue to share your tips.

  • My Norn art with Astralaria
    Gaile Gray.6029 said: That's very well done. I love seeing the image that was inspiration and the art, as well. As a non-artist, I think the side-by-side makes the process even more fascinating.

  • Art stuff things
    Gaile Gray.6029 said: Lovely, lovely work!!

    What's her name? Tell me about her!

  • [Fanart] Some of my Guild Wars 2 paintings!
    Gaile Gray.6029 said: You just never fail to impress, Clockwork. That's amazing work. Thanks for sharing.

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