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  • Bizzare Occurence
    Cal Cohen.3527 said: You probably clicked the Leave Queue button twice, which the second click would be clicking “Exit PvP Lobby”. If your character's last map outside of the lobby was SAB, it would start to load that map but you would get redirected out to Rata Sum as the SAB event is no longer active.

  • Community Showcase Live Archives
    Gaile Gray.6029 said: July 2017 Episode

    Special Guest: Ylan Salsbury, Programmer Lead

    Featured Artists:

    Tiikerikani
    Sildar
    Ravel
    limliris
    Zellk
    Melociraptors
    ayarati
    Grey Catfish
    Mabaki
    Renadale Draws
    Blue Budgie
    Sylvanhound
    Sugarwraith
    Deajj
    monstrous-hourglass
    mattlaraart
    marshybunny
    kahriiz
    Robynn-art
    mathroodhuizen
    prince-spruce
    Inauratalux
    Sera
    Rentlle
    Kisae
    Skaven Zverov
    Irene Karotsi
    bremychan
    multi-attack
    artbyfey
    sabuchan
    shuppies
    flutti

    Callouts for:

    Roam — new expansion pack for their original tabletop card game
    DakotaCody: fun video about bags o' gear
    Miyafugi — wealth of gameplay videos

    Thanks to everyone who creates wonderful fan art, day in and day out. We can feature only a few pieces a month, but we do view and appreciate everything our community makes!...

  • Mac 64 bit installation
    Jon Olson.8439 said: That could possibly be the quarantine system in the OS trying to protect you. If you drop it in the Applications folder, run it (to free it from quarantine) then move it I think that might work… (this is completely untested and purely theory)

  • Remove Oakhearts or Remove Rally
    McKenna Berdrow.2759 said: I'll look into this.

  • Feedback: Guild Wars 2 Mac 64-Bit Client
    Jon Olson.8439 said: If all goes accordingly, there are several fixes in this coming release.

    We have nothing to share.

  • Mac 64 bit installation
    Jon Olson.8439 said: It functions just like most other apps: drop it wherever you wish. If you have the 32-bit version installed in the default location it'll try to continue to use your existing data file, otherwise (by default) it'll store it in the 64-bit app.

    Do note that performance may be degraded when using an external storage device since that puts extra work on the system.

  • Anet and their minion masters
    Raymond Lukes.6305 said: There is a group of us that try and play WvW once a week for a bit so keep an eye out We try to do different worlds each time and I'm not sure the minionmancers will make a return next time. I guess we'll see.
    Are any of you confident enough to solo-roam? I wanna bump into one of you and annihilate you. In the spirit of sportsmanship, of course.
    I solo roam some times but I tend to not have my tag up as I wont get 1v1s I'll get 1v50s. A good way to pull the zerg to another map I suppose…

  • Anet and their minion masters
    Raymond Lukes.6305 said: There is a group of us that try and play WvW once a week for a bit so keep an eye out We try to do different worlds each time and I'm not sure the minionmancers will make a return next time. I guess we'll see.

  • Anet and their minion masters
    Raymond Lukes.6305 said: We actually do play on EU servers quite often so keep an eye out for us.

  • Fix DC (>2mins)- Reconnects gives -MMR
    Cal Cohen.3527 said: I took a look at this match and the guy that DCed was gone for about 70 seconds. As you said time can feel a lot faster than it is when you're playing.

    Actually, could you make some minor corrections to that rule? Currently it seems you guys assume that every time that happens the team would lose so obviously they shouldn't lose rating, but in reality both rating loss AND gain seem to be disabled.

    A couple of times we managed to win despite playing with 4 players (if the DC happened late for example) or if the 5th reconnected and we kept on tryharding. However, despite winning the game, we got 0 rating for it.

    Once a DC occurs currently there is no reason to play the game because what we do in the match has no effect on the rating whatsoever, which sucks.
    If you win a 4v5 (or any game where a teammate is DCed for over 2 minutes) you should still get rating for that win. I'm not seeing any issues with this internally; if you run into this again I'd be inte...

  • Fix DC (>2mins)- Reconnects gives -MMR
    Cal Cohen.3527 said: Actually, could you make some minor corrections to that rule? Currently it seems you guys assume that every time that happens the team would lose so obviously they shouldn't lose rating, but in reality both rating loss AND gain seem to be disabled.

    A couple of times we managed to win despite playing with 4 players (if the DC happened late for example) or if the 5th reconnected and we kept on tryharding. However, despite winning the game, we got 0 rating for it.

    Once a DC occurs currently there is no reason to play the game because what we do in the match has no effect on the rating whatsoever, which sucks.
    If you win a 4v5 (or any game where a teammate is DCed for over 2 minutes) you should still get rating for that win. I'm not seeing any issues with this internally; if you run into this again I'd be interested to know a couple of things:

    1) Do you see the 0 rating delta on the League UI at the end of the match, or does it show no delta at all?
    2) Ho...

  • greater calls of the mist
    Ben Phongluangtham.1065 said: It's just a text issue. For some reason the text became marked as unedited, even though we haven't touched it in a while. The effects haven't changed though.

    The text would normally read:

    Earn increased rewards in PvP during community events!
    +15% PvP Rank Points
    +25% Reward Track Progress
    +200% Magic Find

    The special event will be running until Monday, 10AM PDT.

  • Scheduled Server Maintenance: July 19, 2017
    Gaile Gray.6029 said: We will be conducting scheduled maintenance on Wednesday, July 19, 2017, from 12:01 AM Pacific Time until approximately 12:15 AM Pacific Time. During this 15-minute period, players may have difficulty logging in to the game or transferring between worlds. In addition, EU players may not be able to create a new account or access the Gem Store during this timeframe.

  • Fix DC (>2mins)- Reconnects gives -MMR
    Cal Cohen.3527 said: I double-checked this internally, and the disconnected player returning to the match has no impact on the rating loss. As long as they were disconnected for over 2 minutes their teammates (excluding party members) will get -0.

  • API is down ?
    Lawton Campbell.8517 said: Sorry, just got in.

    We had a hardware failure that we're working to resolve.

    EDIT: The failure was in the Frankfurt datacenter, so if you route your requests to Dallas (via 64.25.40.51) they should start working again.

    EDIT2: Things should be coming back online now. Sorry about the mess!

  • Anet and their minion masters
    Raymond Lukes.6305 said: Get out
    I'll see myself out.

  • Trailer: "One Path Ends"
    Gaile Gray.6029 said: Thought you might enjoy today's trailer release: click here

    Enjoy!

  • Anet and their minion masters
    Ben Phongluangtham.1065 said: WHERE ARE YOUR MINIONS?

  • Anet and their minion masters
    Raymond Lukes.6305 said: me too thanks
    me me too too thanks thanks

  • Anet and their minion masters
    Cal Cohen.3527 said: me too thanks

  • Anet and their minion masters
    McKenna Berdrow.2759 said: I'm the one with the tag.

  • 2,263 bags of gear, results included.
    Gaile Gray.6029 said: That's pretty impressive!

  • Miniature figure of my character
    Gaile Gray.6029 said: That is great! I've already selected for this month's CSL, but I'm sure to include that in the future!

  • Heart of thorns violin cover
    Gaile Gray.6029 said: I'm wondering — how do I pronounce your name?

    Rent-ile
    Rent-tee-lay
    Rentle

    Thanks!

  • What's going on with Outnumbered?
    McKenna Berdrow.2759 said: There is a bug with outnumbered. We are working on a fix for it now and hope to get it out in the next release.

  • Community Showcase Live: Wednesday, July 19th
    Gaile Gray.6029 said: Just a reminder. See you Wednesday!

  • /v2/commerce/delivery temporarily disabled
    Lawton Campbell.8517 said: It's on the table but I'm not sure when I'll have time to implement it.

  • We will see a new fractal in ep 6! [edit]
    Benjamin Arnold.3457 said: >:C

  • Yo Anet Fix The avengers.
    Benjamin Arnold.3457 said: See, what had happened was, I made a change to improve the avenger AI so they wouldn't stomp the wrong people or screw over mesmers, and it was working great! But some merge conflict or someone (maybe me) fat fingering a delete key caused a bug that made the AI always think no players were in range. The fix is going out with the next patch. My bad.

  • Game Update Notes - July 11, 2017
    Mark Katzbach.9084 said: Bug Fix:

    The name and flavor text of the Champion’s Crown is now visible.


  • Game crash at the end of the match
    Evan Lesh.3295 said: DC back to character select would be a different flavor of problem; usually a game server crash. Still concerning of course

  • Connection Issues: July 11 and 12
    Gaile Gray.6029 said: Very sorry to hear that. There was a DDOS incident that ran between approximately 6:45 PM and 7:20 PM PST. If you were making your run during that time, I would imagine that explains your team's scattered disconnections.

  • Game crash at the end of the match
    Evan Lesh.3295 said: Iiiinteresting.

  • Game crash at the end of the match
    Evan Lesh.3295 said: You can click the ‘show details' button on the crash dialog to get the text I'm referencing.

  • Shatterer not starting
    Dara Potocska.8196 said: Good day!

    QA has been gathering the reports from here and the reports from about the event sometimes breaking after completing the two pre-events and design has come up with some potential fixes. The fixes will need to go through testing and I cannot provide an eta on when they will be good for release.

    For now, if the Shatterer event appears broken folks will want to see if another map is open and attempt to get into it.

    Thank you guys again for reporting the issue!

  • Game crash at the end of the match
    Evan Lesh.3295 said: What's the top chunk of the crash report details? The part after “—> Crash <—”.

  • Connection Issues: July 11 and 12
    Gaile Gray.6029 said: Seeing suddenly extreme loading times. Didn't have this issue until recently. Would this be related to the ddos attacks? Someone should find them and feed them to Primordius.
    The DDOS incidents are usually short-lived and they don't happen every day, so I don't think that would account for a substantial period of long loading times. If this is posing a problem — I mean, long load times are never pleasant, but if it's impacting your gaming — you may wish to submit a ticket so that the team can work with you on this. I sense that this is an individual situation, but the team can provide a diagnostic tool that would be able to analyze what's going on.

  • Mini -Origami- Bronze Llama
    Gaile Gray.6029 said: That is so pretty!

  • Connection Issues: July 11 and 12
    Gaile Gray.6029 said: Hey all,

    Thanks for reporting this issue, particularly rajjy, Oriens, and Healix, who gave helpful details.

    In short, we're aware of the problem, even if it sometimes presents itself differently. I've talked with our web project manager, and he confirmed again that this is a known issue and that the site is secure, but we do know that the “scary warning message” may appear for some users and we're sorry that this is so.

    Since I don't want to tell you to ignore a message of this nature, which oftentime is serious, I have a work around! To reach the support page from the forums:

    Click GuildWars2.com at the top of any forum page
    Once on the main website, click “Support”
    Use “Submit a ticket” (red button in the upper right of the page" to start a ticket with Support.

    I'm sorry for having to offer a work-around on this again, but the process above will get you into the system with that one extra...

  • /v2/commerce/delivery temporarily disabled
    Lawton Campbell.8517 said: Turned it on without announce in case I had to turn it back off again.

    It's probably never going to work with those accounts, unfortunately.

  • Feedback: Guild Wars 2 Mac 64-Bit Client
    Jon Olson.8439 said: It's in the queue for investigation.

  • Connection Issues: July 11 and 12
    Gaile Gray.6029 said: Rajjy — What!?! That's certainly alarming. Can you tell me when? Would you be willing to see if you still get that message?

  • Connection Issues: July 11 and 12
    Gaile Gray.6029 said: For the few of you who are continuing to have connection issues, we need you to please contact Customer Support in a CS ticket. (Click “Support” at the top of this page, then “Submit a request” to start a ticket.) One of our agents will review your situation with you and give you the assistance you need.

    Thank you.

  • Game Update Notes - July 11, 2017
    Mark Katzbach.9084 said: Bug Fix:

    Fixed a client crash that occurred when swapping transmuted items with effects.


  • WvW Bugs and other issues
    Gaile Gray.6029 said: Bugs should be reported in the Bugs sub-forum. Using “WvW” in the title may be helpful, but that sub-forums is where the reports should be placed rather than in a discussion area such as this.

  • Connection Issues: July 11 and 12
    Gaile Gray.6029 said: Trouble: What's your general location?

    Xioely: Are you ok now?

    CF: Thank you, I will pass that along.

  • Connection Issues: July 11 and 12
    Gaile Gray.6029 said: Hey guys,

    We believe that the incident that ran from about 11 PM Pacific time to 8:00 AM Pacific time has been addressed and most if not all players would be able to log in to the game at this time.

    However, there currently is a DDOS incident going on. That could impact your ability to log in, so we ask for your patience, and hope you'll try again in a little while.

    UPDATE: The incident appears to have ended.

  • RP Servers
    Gaile Gray.6029 said: As I recall, Tarnished Coast was quite a popular home for RPers and it may still be, as well. RPers all endeavor to get into the same map instance, which you probably know can be accomplished for the formation of a group and then the “join on their map” functionality.

  • GW 2 client unable to launch game window
    Jon Olson.8439 said: Your particular issue is a bit difficult for me to diagnose, given the pictures provided.

    Have you tried the 64-bit test client?

  • Feedback: Guild Wars 2 Mac 64-Bit Client
    Jon Olson.8439 said: I wanted to single this out to clarify it. Ctrl+Left-click is an alias of Right-click on Macs, so we use Cmd+Left-click for chat links instead.

    <3

    Pretty much everything else you called out, we've been investigating at some level.

    Thank you to everyone giving continued feedback! We don't have any particular news of coming updates to share at this time, but are continuing to monitor threads such as this for new issues.

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